![]() ![]() Any NPC - including core story characters - can be killed, and you can wipe out any settlement (new things will move in when a settlement is abandoned). Definitely could go at least two playthroughs and make different plot/quest/build choices. Really cool vendetta and reputation systems. This new free update introduces mod support for the game and fixes a handful of bugs reported by the community. you can surgically assassinate a bounty target without wiping out the whole map of goons). Still, I'd say if you enjoy the core immersive sim-style gameplay, then a bit of repetition is not the worst thing, and the repetitive elements can often be as quick or long as you want (e.g. The core campaign encourages you to start "fresh" 5 times, although you retain a chunk of your progress. I'd say I use abilities in every challenging battle in which I have free AP now.ĭownsides are it's quite janky, still some minor bugs here and there (enemies didn't see me through walls like some people claim), a bit repetitive in the procedural elements. Some people say they don't like the ability system, but it grew on me after 10 hours or so and I quite like it. I am definitely using the environment to my advantage in 30% or so of fights (in DOS style with fire/poison barrels, electrified water, etc.), although most of the fighting is pretty straightforward shooting. There's a decent chunk of build freedom and playstyle freedom here. you can access an area by impressing the gang in a duel OR you can work with the local bartender to drug the guards and sneak in). Weird Wests mod support works through mod.io to enable browsing and installation from within the game on Steam, GOG, and Epic. The C&C is great throughout the whole campaign, and it also has interesting side quests, a fun companion system, and both immersive sim-style mechanical freedom as well as classic FO 1/2-style CRPG quest alternatives (e.g. It also has really good C&C, for those of you who like that kind of thing. If you like the immersive sim genre, pick it up. This is a very good game, although it's quite actiony. Not that it's needed because the game isn't hard for now, i don't know, the game is exists and feels mediocre and i hate feeling this way because i love the idea of the setting. Let's see, stealth is simple and boring, and gunplay is a bit awkward and just done better and more fun in other games, there are quite a few mechanics but nothing that truly feels fun or exciting, also, it's one of those games where you can upgrade weapons but materials are pretty damn rare and require being very lucky or being lucky enough to find a place with it and use an item to get some materials.said item can also break making the griding even worse. I guess i was expecting more RPG elements, but you barely talk, dialogue is rarely that interesting and choices are basically the most basic be a good guy or be an utter jerk by not healing people as they plead for help or leaving them in cages for cannibals to eat them. Tried the game, saw witches, sirens, went after a bounty that made me face a group of werewolves, found rotting zombies(i think), and have a quest to help a cursed statue.and all i can think of is "meh.". ![]()
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